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Старый 29.07.2022, 10:31   #1
katccxfbak
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По умолчанию How much longer will it be before the Lost Ark game

When it was released on February 8th, Lost Ark gold for sale was the most popular massively multiplayer online role-playing game (MMORPG) on Steam. It also made a good impression with up to 97% positive reviews. However, as of right now, the game has only received 60% positive feedback over the past 30 days, and as a result, it even has a neutral rating. But what accounts for that? We at MeinMMO summarize.

Where did we get the idea? Buy cheap Lost Ark gold got off to an incredible start in this part of the world. The video game was released to the public on February 8 and has since attracted more than 1.3 million concurrent players, propelling it to the clear second place on Steam to this day, just behind PUBG. And this, in spite of the fact that the boss of the game had only anticipated somewhere around 200,000 players.



The atmosphere was fantastic, despite the fact that the servers were completely overwhelmed with too many players and there were lengthy lines at the beginning. It was even the most popular and highest rated massively multiplayer online role-playing game (MMORPG) on Steam for a while thanks to Lost Ark's 97% positive reviews. Even though this percentage fell to about 85 percent in the first two weeks of its release, Lost Ark gold for sale was still extremely well received by fans of the genre.

Where do we stand at this point? The rating for buy cheap Lost Ark gold on Steam changed to neutral in the evening of June 9th, after previously being positive. This is the result of a game having received negative reviews from more than a third of its players. At this time, Lost Ark gold for sale has maintained a positive feedback rating of sixty percent over the past thirty days. This rating is derived from an average of 5,760 separate reviews made within the past month.

If you look at all 163,523 reviews combined, you'll see that Steam's rating is still a glowing blue "mostly positive."However, in comparison to when it first started, this has significantly decreased. Because there is currently only a positive sentiment expressed in 74% of all reviews here. In this regard, the MMORPG is experiencing a decline of approximately 10 percentage points.

Why did the reviews get worse right when the product was released? After getting off to a strong start with a score of 97%, the general reviews began to decline within the first two weeks. The communication from Amazon was primarily responsible for this result. The followers were having issues with bugs, queues, and the plan for the future, but the publisher remained silent for a considerable amount of time regarding these concerns.

The introduction of the Argos raid coincided with the first major content update, which in turn caused the community to react in a variety of ways. Many players felt that the raid was introduced into the game too quickly, which led to discussions about pay-to-win strategies among players. People who had paid for the appropriate upgrade materials were the only ones who were allowed to participate in the new raid that was released.

Where do we stand at this point? The Amazon team provides monthly updates to its customers in which they discuss new features, upcoming tasks, and current issues. These announcements also typically include something new regarding the upcoming updates, which is something that the fans look forward to hearing about.

However, it was not until the previous month that it became clear that there had not been any consistent improvement made to the communication. There were elements added to Lost Ark's May update that were not mentioned in the patch notes, but they are now playable in the game. In addition, the notes contained information that was not present in the game at the time. Amazon issued an apology for the issue, but this resulted in a smaller flood of new negative reviews.

What factors are currently contributing to declining valuations? For several months, Buy cheap Lost Ark gold has been plagued by a significant issue regarding the presence of bots in the game. They are constantly farming gold and then selling it to real players; the entire process is referred to as RMT, which stands for "Real Money Trading."In the beginning, Amazon was very successful in combating the waves of automated account creation and even directly banned over a million of these accounts.

On the other hand, the issue appears to be getting even worse. The massively multiplayer online role-playing game *Lost Ark gold currently has over 800,000 concurrently active players, and there are queues to enter the game even in the Western hemisphere. And this despite the fact that there was no update to the content. At this point, there is no way to stop the onslaught of bots, and you can no longer ignore them in the endgame.

It's not just about characters behaving erratically and getting into all sorts of scrapes in low-level areas, like when you first start the game, as an example. In the meantime, the bots have made it into the endgame and are also exerting a significant amount of control over the economy at that point. As a result of the large number of bots, the level of satisfaction experienced by players whose Gearscores are high, as well as newer players, some of whom rarely encounter any monsters, decreases.

Amazon has also made an effort to remove some in-game sources of gold in an effort to slow down or stop the progress of automated gold farming. However, this not only resulted in a drop in the total number of active characters in the MMORPG; rather, it led to an increase in the number of automated bots.

What other aspects of this are irritating? In the early stages of development for Lost Ark, it was common practice to implement "hotfixes" for game-breaking bugs. Even though there were frequent unplanned server downtimes, the players were not upset about it because the errors that occurred in the MMORPG were quickly fixed, and the majority of the time, there was even compensation for the downtime that was experienced.

On the other hand, this is not the case at the moment. For instance, a bug that makes the user interface stick to your mouse pointer and prevents you from walking has been present in the game for more than three weeks. This bug is very annoying. It's especially frustrating when something like this occurs during a raid. As a result, the fans demanded compensation for lost loot as a result of failed dungeons and raids, but their demands have not been met as of yet.
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